Family Doctors: Beshay Isaac N Md, Harbor Boulevard, Costa Mesa, Ca

Mission Guide: Chapter Two

Here we are, the beginning of our new lives... once more.

Missions

You now take a new safehouse in Bohan, after the last ane was burned down by the Russians. Roman says it's time to "outset over once again." In this affiliate, Mallorie introduces y'all to ii of her friends - Manny Escuela and Elizabeta Torres - both of whom provide work for Niko. Algonquin is unlocked afterwards the mission "Blow Your Cover," and Alderney becomes unlocked at the end of the chapter.

Mallorie introduces Niko to Manny Escuela, a guy she grew upward with. Manny is trying to "make clean up the streets," and he's making a video to record his struggle. He wants Niko to help him take out some of the dealers in Bohan. After the cutscene, get in a vehicle with Manny and go to the dealer's identify on Grand Boulevard. A cutscene shows the dealer leaving his flat. Follow him, but don't get too close to him or you will spook him. Stay at least ii auto lengths behind him until he reaches the destination in South Bohan.

Escuela of the Streets Escuela of the Streets

Park behind the dealer when he reaches the destination, and follow him over to the warehouse. Manny goes back to pick upwardly Jay (the camera guy) while you're taking care of concern. Shoot the lock on the door, and then accept cover backside the wall. Take out as many dealers as you tin can from outside the warehouse earlier moving inside. There is no time limit here, so y'all can accept as long as you like.

Escuela of the Streets Escuela of the Streets

At that place is one dealer immediately to your right inside the warehouse, and several straight ahead. Once you've taken out as many equally y'all tin from exterior the warehouse, move inside and immediately take cover behind the one of "Redwood" boxes. Take out the remaining dealers inside the warehouse, paying close attending to where they are situated on the radar. Use embrace at all times, and watch out for the last dealer behind the pillar in the centre of the warehouse. Leave the warehouse one time all the dealers have been eliminated, and picket the cutscene as Manny [quite happily] takes all the credit for your work!

Escuela of the Streets Escuela of the Streets

Phone Dimitri calls and threatens to hunt Niko down and impale him, considering he never paid Bulgarin the money he owed him.

Manny introduces Niko to Officeholder McReary, before providing the details of the next mission. The mission is very similar to the previous mission in terms of the main objective (take out some gang dealers) except this time information technology's a little easier.

Street Sweeper Street Sweeper

Go to Windmill Street where the gang members are situated, and run over the two gang members that are standing by the garage. Once y'all have been spotted, two of the gang members will attempt to escape in a automobile, and so requite hunt and spray their vehicle with bullets.

Street Sweeper Street Sweeper

Aim for the wheels initially, and then finish them off before going back to kill the final remaining gangster at the garage. You lot can kill him however you similar, though running him over is without a doubt the simplest selection.

Street Sweeper Street Sweeper

Phone Mallorie has some more piece of work for y'all, this time from a graphic symbol called Elizabeta Torres. Follow the 'E' on the radar to accept missions from her.

Brucie wants Niko to whack some people for him. After the cutscene, call 911 and press '1' to summon a police automobile. When the cops arrive, steal their car and lose your wanted level. When you lot lose the wanted level, Niko will automatically call Brucie for farther instructions. Brucie wants you lot to kill somebody called Lyle Rivas.

Search and Delete Search and Delete

Finish the constabulary car and admission the police computer. Select 'Search Police Records' followed by 'Search By Name' and then use the keyboard to type in 'LYLE RIVAS'. Add his location to the radar, and and so get out the police calculator.

Search and Delete Search and Delete

Get to Rivas's house and walk into the yellowish marker. During the cutscene, Rivas makes an escape through the bathroom window. Exit the building through the door you came in, and brainstorm chasing Rivas. Shoot his car until it blows up, and so run him over when he attempts to escape on foot. Niko calls Brucie to confirm that Rivas has been eliminated.

Search and Delete Search and Delete

TXT Brucie invites y'all to meet him for more work.

According to Brucie, the guy you just killed (Lyle Rivas) had a car "worth stealing," which he left in an alleyway off of Yorktown Avenue in Steinway. Brucie wants yous to go it and bring information technology back to his garage. When yous become within the vehicle, a cutscene begins, and a car containing two of Lyle's associates arrives at the scene.

Easy as Can Be Easy as Can Be

Get the automobile dorsum to Brucie'south garage. The ii thugs will chase and shoot y'all the whole manner back. Be careful when turning corners, because the car volition become damaged very rapidly if they manage to block you. Get the car back to Brucie's garage in one piece to consummate the mission.

Easy as Can Be Easy as Can Be

The main objective of the mission is quite simple; the but thing y'all need to be careful with is your handling of the auto. Be patient and slow down when turning corners and you should be fine. The automobile volition [probably] be heavily damaged past the time you go it back to the garage, but that doesn't affair.

Easy as Can Be Easy as Can Be

Phone Brucie wants to talk to Niko about Roman, because he'due south been "gambling similar an beast" and he'south out of control.

Rivas's cousin owes Brucie a lot of money, so he wants Niko to become and have care of him. During the cutscene, Roman creates a contour for Niko on Beloved Meet, which he's going to utilise to endeavour and accommodate a appointment with Rivas'southward cousin. Go to the [email protected] internet buffet, and Niko will automatically call Brucie in one case he arrives there. Brucie tells you to log on and access love-meet.net, and then search for a guy called French Tom.

Out of the Closet Out of the Closet

Get to i of the computer terminals and access the spider web. Go to love-meet.net and click on the 'males' icon, and then locate French Tom. Curl to the bottom of the page and click on the button to arrange a date. You are at present costless to behave other business while y'all wait for French Tom to reply. Once he does reply, Roman volition send a text message telling you lot to check your emails.

Out of the Closet Out of the Closet

In the response, French Tom tells you to see him at the 69th Street Diner on Hove Embankment at 18:00, then go there and look for him. Approach French Tom inside the diner, and Niko will begin talking to him. When you are ready, stand up and eliminate French Tom to complete the mission.

Out of the Closet Out of the Closet

Mallorie introduces Niko to Elizabeta, who then introduces Niko to Patrick McReary, a guy she's setting up a deal for. Elizabeta doesn't trust the guys that Patrick volition be dealing with, then she wants Niko to act as his "guardian angel" and make sure that nothing goes wrong. The deal is taking place at Joliet Street, and Patrick has left a rifle on the roof of the place next door.

Luck of the Irish Luck of the Irish

Go to the building in Southward Bohan, and then get upwards to the roof and collect the sniper burglarize that Patrick has left for you. Stay crouched and watch over the deal using the sniper rifle. About 25 seconds after the cutscene, the dealers begin to shoot at Patrick and his associate. Zoom in with the sniper rifle and accept out all of the attackers. Have your time with each shot and deal with 1 person at a time.

Luck of the Irish Luck of the Irish

One of the attackers gets in a tussle with Patrick, and then snipe him, and and then three more attackers will go far. Once you lot have taken out the 3 attackers, the last attacker will attempt to escape in the van. Snipe him through the windshield to consummate the mission. Afterwards, Niko calls Elizabeta to let her know that Patrick is safe. She invites you back to her flat for more work.

Luck of the Irish Luck of the Irish

Elizabeta introduces Niko to Johnny, who is currently sitting on a big pile of heroin. Elizabeta has found a heir-apparent for him, and she wants Niko to oversee the deal and ensure that everything goes okay, so the objective is like to the previous mission. She too introduces Niko to Playboy X, who'south going to exist assisting you lot at the deal. Take Playboy to the contact's flat, and follow him upward to the tertiary floor to run into Johnny.

Blow Your Cover Blow Your Cover

During the cutscene, it becomes credible that the dealers are infact surreptitious LCPD officers. Observe cover, and take out all of the attackers. Accept your time and pick them off one at a time, and and so make your way upwards to the next floor. As yous exit the room, there are two officers immediately to your right. Take them out, then follow Playboy up to the next flooring, where more officers are waiting to attack. There is a first help kit situated on the roof, so collect information technology if you need information technology so use the wall as encompass. Accept out the two remaining officers, and more volition begin to make their fashion onto the roof.

Blow Your Cover Blow Your Cover

Follow Playboy downwardly the stairs, where another officer is waiting to set on you. Once he is dead, a 2-star wanted level appears. Brand your fashion down to the ground floor, merely sentinel out equally there are two more officers waiting for yous on the stairs. Once you escape from the building, get in the car beyond the road and lose your wanted level with Playboy. Finally, take Playboy X back to his apartment in Algonquin to consummate the mission.

Blow Your Cover Blow Your Cover

Phone Roman calls to announce that he has nerveless insurance money from the old cab depot, and has invested the coin in a make new one. The business is upwardly and running.

TXT Playboy X has some piece of work for Niko. Follow the 'X' icon on the radar to go and run into him.

In this mission, Manny wants Niko to eliminate some people he used to whorl with, who have been "bad-mouthing him" after watching his new motion picture. It seems they weren't impressed. Go to the Algonquin Bridge and cease in the yellow mark facing due south.

The Puerto Rican Connection The Puerto Rican Connection

The target you are looking for is on the train, and so you lot need to follow it and eliminate him when he gets off. The hunt volition atomic number 82 to Cayuga Avenue in Schottler.

The Puerto Rican Connection The Puerto Rican Connection

Make your manner upwards to the platform and eliminate the three targets. It might be useful to take cover earlier launching your assail, merely if y'all start with total health and a decent (quick) weapon such as the Micro-SMG and then it shouldn't be necessary.

The Puerto Rican Connection The Puerto Rican Connection

TXT A text message arrives from an anonymous user, instructing y'all to meet him at the end of the pier at Castle Gardens.

Phone Elizabeta wants Niko to become and see her.

During the cutscene, Elizabeta argues with Little Jacob. She says some people he introduced to her take "ripped her off big time," and she needs Niko to become to the erstwhile hospital on Colony Island and get her coke back. The old hospital is heavily guarded by dealers, and you will need to eliminate all of them in lodge to get to Elizabeta'due south coke. Once yous have the coke, you'll demand to escape from the hospital, so it may be a good idea to go to the old hospital earlier starting the mission to telescopic it out first.

The Snow Storm The Snow Storm

There are multiple approaches to this mission. A good style to commencement would exist to stand well abroad from the compound, and snipe as many of the dealers as possible before going in. The old infirmary is surrounded by metallic fencing, and at that place are 2 areas of broken fence which you can apply to enter the complex - one on the north side and one on the east. You should enter via the north gap and escape using the east gap. Enter the edifice itself via the doorway on the east side of the edifice. Take encompass at all times and eliminate anyone who attacks you.

The Snow Storm The Snow Storm

An SMG in improver to a heavy piece such equally the assault rifle is recommended. Yous'll need plenty of ammo, total wellness and armour before starting the mission. Take your time, take comprehend at all times, and eliminate anyone in your path. Be careful when y'all are going through the chief corridor section of the building, as there are attackers on the upper level of the complex also equally on the basis - refer to the radar to meet which ones are above you. There are first help kits located throughout the complex, and then keep an heart out for them. The coke is existence guarded in a room past ii dealers. Waste material them, and and so option up the pocketbook of coke.

The Snow Storm The Snow Storm

Once you take the coke, North.O.O.S.E will begin to raid the former hospital, and a chopper arrives. Make your way back to the corridor, and go back out exactly the aforementioned style you came in. There are ii officers waiting to shoot you nearly the entrance of the edifice. There is also a farther officeholder waiting outside, who is taking encompass behind a burned out vehicle. As mentioned before, exit the complex using the gap in the fence on the east side of the building, and and then rapidly leap into the Humboldt river and use the Jetmax to escape.

The Snow Storm

Once yous have shaken the cops off, go back and meet Petty Jacob on Spin Street. During the cutscene, Michelle arrives and reveals that she has been working with the government, and that it's "her chore" to keep an eye on Niko! She says the cops are ready to take down Elizabeta, and demands that Niko hands over the coke. Ouch.

The Snow Storm The Snow Storm

Elizabeta is becoming paranoid because she knows the police are finally onto her.

Have a Heart Have a Heart

Manny and Jay soon arrive at the apartment and begin recording a new piece for their moving-picture show, where they accuse Elizabeta of messing upward the streets However, Elizabeta is having none of it, and she shoots both Manny and Jay through the head! She then tells Niko to put the bodies in her car and get rid of them. Elizabeta knows a md that will bargain with them.

Have a Heart Have a Heart

Accept the bodies of Manny and Jay to the doctor at Dukes Boulevard. 'Natural causes' is his verdict. He says he'll have the organs "out on the streets in no time." Splendid!

Have a Heart Have a Heart

Brucie wants to show off his new car by taking function in a street race, only Lenny (the mechanic) screwed something upward, and he now has nothing to race with. Brucie wants Niko to accept him to Freetown Artery in Willis so that you can take Steve'due south motorcar to the race instead. It's a yellow Comet.

No. 1 No. 1

Once you take the machine, go to the starting indicate and prepare to race. As long as you don't crash, you should be able to terminate first with adequately relative ease. Take it piece of cake at corners, dull down and brake properly otherwise information technology could cost yous the race. The other 5 drivers aren't exactly swell - they tend to crash a lot, so all you need to do (basically) is non crash!

No. 1 No. 1

Take Brucie dwelling one time the race is finished, to complete the mission.

No. 1 No. 1

Playboy'southward old friend, Dwayne Forge, just got released from prison, and he is disgruntled that Playboy has moved on and left him backside. Playboy has left some weapons for you in an alleyway at Castle Gardens for the next mission, and he explains the details of the task on the way there. Apparently, the mafia accept taken over a construction site belonging to Yusuf Amir, a big real estate programmer who Playboy is aiming to impress. Playboy wants yous to accept out the mobsters guarding the site, and regain command of it for Yusuf.

Deconstruction for Beginners Deconstruction for Beginners

Get in the auto in the alleyway to retrieve the weapons (a sniper rifle and grenades) and then walk into the window cleaning platform. Make your way to the acme of the building, in club to give you a articulate view of the enemy lookouts. Take out the 3 lookouts (ane-3 on diagram) using the sniper burglarize, then take out some of the guards on the ground to brand life a little easier when you lot enter the construction site later. Once you've taken out as many guards equally possible, go dorsum to the platform and head into the construction site. You lot tin can accept the car in then use it as cover.

Deconstruction for Beginners Deconstruction for Beginners
Deconstruction for Beginners

Accept out anybody in your way, and then head towards the first wedlock leader, who is represented by a ruby blip on the radar. Take cover at all times, and use the grenades to take out multiple enemies at in one case. There is a first aid kit on the upper level of the construction site, situated at the top of the ramp. Don't move out of embrace until you lot are sure there are no more attackers. Shortly, a helicopter arrives with backup for the last remaining marriage leader. Once once again, take cover and eliminate anyone in your way. Kill the last union leader to complete the mission.

Deconstruction for Beginners Deconstruction for Beginners

Phone Playboy wants Niko to practise some work for Dwayne. Playboy volition cover any costs, since he owes Dwayne.

During the cutscene, Dwayne explains that he's pissed off at 2 things. Firstly, he'south bellyaching that Playboy doesn't want to roll with him anymore (instead he sends Niko) and secondly he'south pissed that his girlfriend is ignoring him. His girlfriend has been hanging out with someone called Jayvon, who apparently was responsible for Dwayne going to prison. Niko sympathises with Dwayne because he sees a lot of himself in him. He then offers to accept care of Jayvon.

Ruff Rider Ruff Rider

Get to the arcade in Chinatown, where Dwayne's girlfriend (Cherise) and Jayvon are hanging out. Jayvon attempts to escape, and yous at present have the choice of executing Cherise or letting her live. If yous let her alive, you'll meet her again afterward in the story, merely it's entirely your pick and it doesn't affect your overall game progress.

Ruff Rider Ruff Rider

Get on the bike parked at the arcade and begin chasing Jayvon. Shoot him off the bike and make certain he'south dead, then pickup the money that he owes to Dwayne. Niko calls Dwayne to arrange a meeting at the Cluckin' Bell in Algonquin, and so he can hand over the coin.

Ruff Rider Ruff Rider

Dwayne seems fairly depressed with how things take been going since he got out of prison. He says one of the things he lost was a strip guild in Bohan called "The Triangle Club", which was taken over past gangsters after he got sent to jail. Niko promises to take information technology back for him.

Undress to Kill Undress to Kill

Enter the strip club in Bohan, but don't enter with a weapon fatigued or security will attack yous. In that location are three managers inside the order, and the starting time matter you'll need to do is piece of work out who they are. Approach the first two men yous encounter when you enter the strip lodge, and heed in on their conversation. They volition reveal the location of the beginning manager, Jose, who is in the staff room counting money. Exit Jose for now, and arroyo the stripper and the human being standing beside the stage. The conversation volition reveal that the man (Javier) standing next to the stripper is the 2d manager of the club. Don't impale him withal, instead get to the back room where the third manager is located, so that you now have the locations of all iii managers.

Undress to Kill Undress to Kill

The locations of the managers should now exist highlighted on the radar. Become back to the first manager (Jose) and kill him silently using fists, a baseball bat or a knife, so that you don't attract attention from the security. Jose has a gun, so kill him before he manages to fire a shot in, otherwise security volition exist alerted. Now approach the 2nd manager who is standing by the stage, and take cover behind ane of the tables in the club. Kill him, and then have out the security men who attack you afterwards. One time well-nigh of the security people are gone, leave the club and follow the third manager, who attempts to escape in a car. Perform a bulldoze-by shooting and finish him off to consummate the mission.

Undress to Kill Undress to Kill

At that place is a growing tension between Playboy X and Dwayne. Playboy at present says that Dwayne is beginning to "go on his nerves." Playboy wants you to eliminate someone who has apparently been bad-mouthing him. He hangs out with his squad at the basketball courts on Exeter Avenue. You need to have a photo of the team with your new cellphone (given to you by Playboy X) and then send him the photograph so that he can tell yous which one to kill.

Photo Shoot Photo Shoot

There are five people in the basketball game court. Get a photo of them and transport it back to Playboy, only don't become also close to them or they will spot you. Playboy will telephone call you lot a few seconds afterward and tell you which one to kill - each time you lot practise the mission it's a unlike person, so you tin't kill the same person every time! If you kill one of the targets before Playboy gets back to you, the coiffure will split upwards and you'll have to kill all of them, only if you follow the instructions this shouldn't be the case.

Photo Shoot Photo Shoot

You can kill Marlon and the other gang members by shooting through the debate, you don't need to go into the basketball courtroom. Once he is dead, the mission is over.

Photo Shoot Photo Shoot

Phone Playboy calls to express his displeasure at your handling of the strip lodge situation. He doesn't desire y'all helping Dwayne if it's going to "mess up his business interests."

Phone Michelle calls and says it'due south important that you see her at the United Liberty Paper building in Algonquin.

Phone Mallorie is concerned that something has happened to Roman, because he didn't come habitation concluding nighttime.

Michelle reveals that her existent proper noun is Karen, and takes Niko to run into a friend in office 396. The human being (who refuses to reveal his name) wants Niko to find out about a person called Oleg Minkov, who lives in Iroquois back in Hove Beach. Go to Oleg's apartment and notice out anything you can about him.

Wrong is Right Wrong is Right

When Niko arrives the apartment is empty, so he kicks the door down and calls the friend from U.L. Paper. He tells you lot to check Oleg's emails, and call up with any data that would indicate his current whereabouts. Access Oleg's emails and click on the latest electronic mail from "Vasily". It talks nigh a meeting at a jewellery shop on Tulsa Street. Niko calls back and the man tells him to kill Oleg at the jewellery store.

Wrong is Right Wrong is Right

Get a car and cease in the yellow marking at the destination. Oleg attempts to escape, so hunt him downwards and kill him. When y'all reach Little Italian republic in Algonquin, Oleg volition take a route which becomes blocked by construction material, so speedily opposite out of there and find a different road. Eliminate Oleg to complete the mission.

Wrong is Right Wrong is Right

Phone Playboy X wants you to go and see him. He has an important thing to discuss.

Dwayne has irritated Playboy X to such an extent that he now wants him dead. Playboy wants Niko to carry out the striking for him, but Niko says he'll have to take fourth dimension to consider it. Playboy volition be in bear on shortly.

Phone Dwayne calls shortly later on the cutscene and reveals that he wants Niko to kill Playboy X! You now have a decision to make.

Phone Playboy X calls to ask Niko if he has reached a determination however. Niko says he knows what he's going to exercise, and yous now have the selection of killing either Playboy X or Dwayne.

Who you decide to kill is entirely your choice. Each selection has its own benefits, though killing X appears to exist the favoured choice among the majority of GTA Four fans. Killing Playboy 10 will earn y'all his loft (which will deed equally a new safehouse) in addition to a new outfit, and it also ways that Dwayne Forge becomes a friend, which itself provides new benefits. Killing Dwayne will earn you $25,000 only Playboy refuses to speak to yous later on, so there are no other benefits autonomously from that.

The Holland Play The Holland Play

If you lot decide to impale Playboy 10, head over to his flat in North Algonquin. He has four or 5 people protecting him in his apartment, and so exist prepared with enough of ammo and armour. Take cover behind the door at the elevator, and eliminate each of the guards in the apartment. Throwing a grenade into the flat should take care of most of them.

The Holland Play The Holland Play

Approach X, and he will leap across the roof to the opposite edifice, and endeavor to make a run for it. Make your way to the ground floor and follow him. More than of Playboy's guards arrive in a desperate bid to protect him, so target them and shoot them, just don't worry about X getting away considering he will achieve a dead end. Use the pistol to execute Playboy X for a cinematic execution.

The Holland Play The Holland Play

Killing Dwayne is considerably easier if you wish to choose that option instead. Go to his apartment, walk into the yellow marking and watch the cutscene which follows. Kill Dwayne's crazy bat-wielding friend, so use the pistol to execute Dwayne.

The Holland Play The Holland Play

Phone Mallorie believes that Roman has been kidnapped by some Russians that he owes money to. This phone call is the start of the mission "Hostile Negotiation."

In this mission y'all need to rescue Roman, who is being held hostage past Dimitri's men at a warehouse off Lompoc in Bohan Industrial. Ensure you lot have full wellness, armour and plenty of ammo earlier starting the mission. In that location aren't any particularly difficult aspects of the mission, but you'll need to take out a lot of attackers which requires a chip of fourth dimension and patience.

TXT Dimitri sends a text message containing a photograph of Roman with a gun against his head.

Hostile Negotiation Hostile Negotiation

Walk into the yellow marker at the warehouse when y'all are set up to begin. Roman is beingness held on the height flooring of the warehouse. When you take command of Niko, he volition automatically take comprehend behind the wall. Take out each attacker i at a time, and don't move out of encompass until you are sure there are no more gunmen. Blind fire if necessary. There is a first aid kit straight ahead if you lot demand whatsoever health. Effort to impale every bit many attackers on the commencement flooring from the ground floor before going up in that location - this will make your job a lot easier when yous somewhen do reach the offset floor.

Hostile Negotiation Hostile Negotiation

One time y'all've taken out as many people every bit possible, movement up to the showtime floor and immediately look for encompass. Take out any remaining attackers, so move towards the 2d floor. If you need whatsoever health, the outset help kit on the footing floor should accept respawned by at present, so get back down and collect it.

Hostile Negotiation Hostile Negotiation

Plow left every bit soon as y'all accomplish the second floor, and again find encompass. In that location's a starting time aid kit on the wall upwardly ahead should yous require it. Take out anyone in your way, and then keep to the top floor where Roman is being held past his kidnapper.

Hostile Negotiation Hostile Negotiation

Yous'll know when you lot take reached the pinnacle floor because the arrow on the dark-green radar blip will disappear. When you enter the room where Roman is beingness held, Roman and his kidnapper emerge from backside a desk-bound. You demand to utilise gratis-aim to impale the kidnapper and free Roman. Shooting him once in the arm should be enough, but be careful not to fire at Roman. In one case yous take successfully freed Roman, follow him out of the warehouse and take him back to the safehouse in Bohan. The mission ends with a lecture from Niko about Roman's gambling habit.

Phone Roman calls to say he has purchased a safehouse in Algonquin. You tin now relieve your game in that location.

U.L.P.C. want Niko to find someone, and he'll need access to a police force computer in order to do so. Niko is informed that in render for doing these jobs, U.L.P.C. "may or may non" help Niko look for the person that betrayed him many years ago.

TXT Your contact sends you a text message containing a photograph of the target. Yous'll demand to upload this photo to the police computer in order to obtain the location of the target.

Portrait of a Killer Portrait of a Killer

Observe a police car and access the on-lath computer. The easiest way to go a police car is to dial 911 on the cellphone, and then steal the car once the cops arrive. Lose your wanted level once yous have the car, and then stop and access the computer. Select 'Search Police force Records' followed past 'Search by Photo', and then upload the photograph of the target sent to yous by the contact. His name is Adam Dimayev, and he'south wanted for financing terrorist action. Mark Dimayev's hangout on the radar, so go afterward him.

Portrait of a Killer Portrait of a Killer

The hangout is occupied by around 10 people, and your contact states that yous must eliminate all of them. First on the upper level of the hangout (Yorktown Avenue) before dealing with the guards on the lower level (Valley Forge Avenue). At that place is no time limit, so you can have as long equally you lot like to eliminate all of them. You can take them out systematically i-by-one (using cover behind the various objects in the environment) or you tin just launch grenades and have them out several at a fourth dimension. If you demand health at any time, become to Yorktown Avenue where there are no attackers nowadays and dial 911 for paramedics. The paramedics will then arrive and give you health, merely merely at a cost.

Portrait of a Killer Portrait of a Killer

Phone The contact congratulates you on a chore well done, and says you are one stride closer to finding the man you are after.

Some guy is moving a lot of money for terrorists, and U.L.P.C. demand him "neutralized." Grab a vehicle and become to the Civilization Plaza. A helicopter is seen leaving from the helipad, and as per the instructions, yous must follow it to its destination before attempting to steal it. The chase ends at Kunzite Street, Westminster. Let the helicopter country, and and then motility in and take it.

Dust Off Dust Off

When you lot drive in towards the helicopter, in that location are 3 guards up ahead, so drive at full speed and take out as many every bit you can by but running them over. Then get out of the vehicle, accept cover and eliminate any remaining guards.

Dust Off Dust Off

Arrive the chopper and fly to the dropoff signal on the south side of the airport. Country at the location indicated by the yellowish blip on the radar, and then a cutscene will testify 2 FIB agents taking control of the chopper. Mission consummate. Niko calls the contact after the mission, who says that his men "take the chopper" and "volition go it back to you" soon. Apparently yous're going to use the chopper later to eliminate the guy they are subsequently.

Dust Off Dust Off

Officer McReary is the mystery man. Yous met him briefly during the mission "Street Sweeper." McReary states that he "knows all about" Niko's activities, and threatens to expose him unless Niko does some work for him. Some guy is blackmailing McReary, but he doesn't know who information technology is. He has arranged to exercise an exchange with McReary past the Humboldt River off Silicon Street, and he told McReary to telephone call him there from the viewpoint.

Call and Collect Call and Collect

When you make it at the viewpoint, Francis volition send a text message containing the telephone number of the blackmailer, and y'all must call this number and look out for a person answering their phone, then that you know which person to kill. Keep talking to the blackmailer until you lot identify him.

Call and Collect Call and Collect

Kill the blackmailer one time you take identified him, collect the storage device for Francis, and then lose your two-star wanted level. Once that is washed, take the photographs on the storage device dorsum to Francis to terminate the mission.

Call and Collect Call and Collect

Phone U.L.P.C. call to say that "the chopper is ready" and that you must utilize it with Trivial Jacob to accept out the target.

Meet Trivial Jacob at the salvage yard off Grummer Route and get into the chopper. The target is in some other chopper, flying around Freedom City, and yous'll need to follow him and look for an opportunity to take information technology downwards. U.L.P.C. don't desire whatsoever noncombatant casualties, so yous'll have to wait until the target is flying over the water earlier firing a shot at information technology.

Paper Trail Paper Trail

Once you reach the water across the Broker Bridge, get close to the chopper and stay level with it on the right manus side and then that Little Jacob tin can get a skilful shot in with the RPG.

Paper Trail Paper Trail

Once the chopper is downwardly, take Jacob back to the helipad at Wedlock Drive Due east to complete the mission. Niko calls U.L.P.C. after to ostend that the hit was carried out successful. The contact acknowledges your work, and agrees to call you when/if he finds any data on the person yous are looking for.

Paper Trail Paper Trail

Phone Packie McReary calls to offer you some work. You can take missions from Packie by following the "PM" icon on the radar.

A lawyer called Tom Goldberg (of Goldberg, Ligner & Shyster) has some dirt on McReary, and McReary wants him dead. Goldberg has bodyguards, so McReary wants yous to get one-on-one with him by arranging a job interview. You'll need to look nice for the interview. McReary will email yous more details presently, so caput over to an internet cafe after the cutscene.

Final Interview Final Interview

Admission i of the figurer terminals at the internet cafe, and click on the "Goldberg, Ligner & Shyster" ad to access their website. Then go to the "Careers" page and submit your resume. Niko calls Francis later on you lot leave the cafe to ostend that the application has been sent. Yous now need to wait on a telephone call from GLS. You can kill time by doing other missions and activities, or you tin can advance time by half dozen hours by saving your game at the safehouse.

Final Interview Final Interview

Eventually, Karen from GLS volition call to suit an interview with Mr. Goldberg. The time of the interview will be added to your organizer automatically - you need to exist at the lawyers' office by 12:00 the following day. Now caput over to Perseus and buy yourself some new clothes. You'll need a accommodate, a necktie and some nice shoes for the interview.

Final Interview Final Interview

In one case you lot accept everything you need, head over to the lawyers' office (indicated by the tie icon on the radar) and walk into the yellow marking to begin. Go and talk to the receptionist, and then follow her to Mr. Goldberg's function. The interview will begin, and a few seconds subsequently you lot will take control over Niko. Stand up upwards when you are ready to kill Goldberg, kill him so retrieve the files from his desk. The receptionist triggers the warning, and you now have a two-star wanted level. Boom 1 of the windows in the office, spring outside and become rid of the cops. Take the files back to McReary in one case you're done.

McReary wants Niko to accept down a drug dealer (called Clarence) in East Holland for $2000, but Niko demands $5000 instead. McReary says it would accept also long for him to collect all the evidence against Clarence, so he wants to salve himself some work by getting Niko to perform a hit.

Holland Nights Holland Nights

Head over to the projects in E Holland, and ensure that yous have plenty of wellness and ammo before commencement. McReary recommends getting to the second flooring earlier you begin shooting anyone, but y'all tin can do it in whatsoever style you like. Once yous achieve the third flooring, at that place are gunmen taking comprehend up ahead, and a first assist kit on the wall to your right. Have them out, and a 3rd gunman will come down the stairs behind you, and then spotter out. Remain cautious equally you arroyo the roof - there are several more gunmen waiting there. Once everyone has been eliminated, approach Clarence and you volition accept a choice to make - you lot tin either execute him or make up one's mind to let him alive. Walk away if yous wish to spare his life, you'll run across him later on if this is your pick.

Holland Nights Holland Nights

If y'all desire to impale Clarence and yous wish to avoid whatsoever unecessary shootouts, go back onto the road before entering the projects at the start of the mission, and apply your sniper burglarize to zoom in on Clarence on the 2nd flooring. Kill Clarence, and evade the two-star wanted level to complete the mission. If y'all don't get the shot right the first time, Clarence will flee and you will take to enter the projects and do things the hard mode.

Holland Nights Holland Nights

If you spared Clarence's life, or if you decided to kill him the hard fashion, a two-star wanted level is gained and police surround the projects. Nearly of them will occupy the westward half of the circuitous (which is the chip yous are currently at) and then head over to the east section and go downwardly the stairs that fashion. Turn left when you reach the bottom, and then left over again. Use the gate to get out, then find a vehicle and evade the cops. If you lot're lucky, yous should be able to escape from the projects without having to face any cops at all.

Holland Nights Holland Nights

It becomes apparent that Clarence was only the boss of the organization, and now his chief lieutenant has taken over. McReary needs you to accept him out. He has left a sniper burglarize for you in a car across boondocks.

Lure Lure

Make it the car and and then head to the dealer's apartment off Denver Artery. Go to the rooftop of the building reverse the dealer'south apartment, and dial his phone number (545-555-0122) to lure him to the window.

Alternative means to lure the dealer to the window are:

  1. Shoot the satellite dish outside the dealer'due south window (he'll get up to notice out why his Tv set stopped working).
  2. Shoot the telly screen within the dealer'due south house (you won't have much time to shoot him if yous choose this method).

Lure Lure

Assassinate the dealer when he goes to the window, and so go out the building to consummate the mission.

Lure Lure

Packie introduces you to his mother and his sister, Kate. Kate seems interested in Niko, just Packie warns him to stay away from her. Subsequently the cutscene, become in a car with Packie and go to the harbor warehouse on Emerald Street. Packie wants to get up on the roof of the warehouse so yous can get a clear view of the deal that'due south going down with the triads. Climb onto the objects, jump onto the ledge, shimmy across, and then climb onto the roof. A brusk cutscene will show a boat arriving with some boxes which Patrick wants to steal. His plan is to look until the dealers have loaded the boxes into the truck, and then steal the truck and return it to a garage.

Harboring a Grudge Harboring a Grudge

Climb down the mini cabin, find embrace, and begin taking the dealers out. Molotovs or grenades would be useful at this point, as there are a lot of attackers. Packie will assist you (from the roof) and backbite some of the attending. There are several dealers within the warehouse, so be cautious when you approach it.

Harboring a Grudge Harboring a Grudge

Steal the truck and wait for Packie to get in, so take the truck to Ray Boccino's lockup in Westminster. Some more dealers will begin chasing and shooting at the truck once you leave the warehouse, so drop a few grenades to go rid of them. Packie introduces y'all to Ray at the end of the mission, and Ray agrees to call you some fourth dimension with some work.

Harboring a Grudge Harboring a Grudge

Packie and his friends want to rob the mafia after Ray tipped them off almost a big payment they received. Find a 4-door car and drive to the waste direction plant under the Algonquin Bridge, where the mafia are currently situated. Climb over two fences to go into the depot, and waste any guards outside. Grenades may be useful here, but exist sure to take comprehend at all times. Packie and the guys should be able to handle a few of the guards, only you'll demand to bargain with near of them. Follow the guys within once the guards accept been taken out. At that place'south a first aid kit at the door should you demand any wellness.

Waste Not Want Knots Waste Not Want Knots

Discover cover as soon equally yous enter the building, and in one case again pick off each of the guards i at a fourth dimension. Go for the guard whose up in the part before going for the others. When you are ready, keep towards the role at the tiptop of the stairs where the cash is stored. Watch out for more than guards.

Waste Not Want Knots Waste Not Want Knots

Once you lot have collected the cash, more guards will enter the building and begin firing. Articulate the ones nearest the leave and then make an escape - leave Packie'south friends to deal with the rest. Meet Packie exterior and and so swim towards the boat. Await for Packie to get on, and have him to the pier beyond the Eastward Borough Bridge to complete the mission.

Waste Not Want Knots Waste Not Want Knots

Phone Packie asks if you can do him a favour by taking his sister Kate on a date. The McReary brothers are concerned about her because she hasn't been out in a long time. Give her a telephone call.

Phone Ray Boccino calls and invites you lot to run across him at Drusilla's in Fiddling Italy (Algonquin) for some piece of work.

TXT Packie and his brothers take a large job planned, only you'll demand a conform and necktie offset from Perseus in Algonquin commencement. You demand this in lodge to start the mission "Three Foliage Clover".

Packie introduces y'all to his brothers, Gerry and Derrick. Gerry isn't happy that Niko is being involved in family business organisation. Afterwards the cutscene, observe a four-door car and take your partners to the banking concern in Algonquin. Packie explains the plan on the fashion in that location - each person is going to take out a security guard each when they get in, and and then Packie and Michael volition handle the civilians while Niko and Derrick handle the employees. Derrick is going to rig the vault door with explosives one time the situation is nether control.

Three Leaf Clover Three Leaf Clover

During the raid, Packie and Derrick begin arguing, and Michael gets shot by one of the civilians. After the cutscene, go downward to the vault and get the money. The cops get enlightened of the robbery, and presently the unabridged edifice is surrounded by LCPD and Northward.O.O.Due south.East. officers. Brand your style out of the edifice and accept cover behind a tree.

Three Leaf Clover Three Leaf Clover

Have out the cops and protect Packie and Derrick - then follow them into the alleyway and clear the path. Use the steps as cover, and throw a couple of grenades to have out the cops up alee. All the N.O.O.S.East. officers must be eliminated earlier Packie and Derrick can keep. In one case they do, follow them, and once again clear the path.

Three Leaf Clover Three Leaf Clover

When you accomplish Chinatown, watch out for the cops who are situated on the burn down escapes above you. Again, articulate the path for Packie and Derrick, and then follow them down the aisle. More law arrive in a chopper, and then Packie decides to use the subway as an escape road. Follow Packie and Derrick into the subway, and impale the two police officers immediately to your right every bit you enter. Use the pillars equally cover when you reach the area with the ticket machines, and take out anyone who is in your way.

Three Leaf Clover Three Leaf Clover

There is a first assist kit attached to one of the pillars, so take hold of it if you demand wellness. Follow Packie and Derrick down to the platform, and employ the third (last) pillar equally cover. Throw some grenades across to the other side to take out the attackers, and and then follow Packie and Derrick onto the tracks. Sentry out for oncoming trains!

Three Leaf Clover Three Leaf Clover

Once y'all reach street level, discover a four-door car and arrive information technology with Packie and Derrick. You'll need to cross the Algonquin Span to get back to Packie's place in Dukes, just police have blocked information technology off, and so information technology is recommended that you lose your wanted level earlier attempting to cross the span. Use alleys and pocket-size roads when trying to escape from the cops - you'll lose them much easier that way. Take Packie and Derrick dorsum to Middleton Lane to complete the mission, and bask your hefty $250,000 reward.

Three Leaf Clover Three Leaf Clover

Phone Gerry McReary has a business opportunity that he needs your assistance with. Follow the "1000M" icon on the radar to accept missions from him.

Phone Packie wants you to practise some work for Derrick McReary, as a personal favour to him and Gerry. They say they will cover whatsoever expenses. You lot can detect Derrick at the "DGrand" icon on the radar.

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Source: https://www.gta4.net/missions/chapter-two.php

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